A colourful two-button bullet hell where the player is bound to a closed loop.

There is no moving up/down/left/right – Only clockwise and anticlockwise.

Features:

  • Dodge a variety of projectiles and hazards!
  • Collect Rings to unlock new levels!
  • Chase highscores to earn level Badges!
  • Build your own levels in the Level Editor!
  • Enjoy the pretty colours!

Controls:

  • On keyboard, move with the [A]/[D] or [←]/[→] keys
  • Mobile is supported (though bear in mind that multitouch isn't)!
    • Tap the left and right halves of the screen to move
  • Tap/click on levels to play, or hit [ENTER] while over them
  • Return to the hub (level select) with the button in the top right.
  • Editor controls are mouse/touch only.
    • Lemme know if you want keybinds in a future update!

This solo project was made during only 4 days for the GMTK Game Jam 2025. All assets (code, images, audio, concept, the lot) were hand-made by me during this period. No help, no AI, nothing premade.

Dedicated to:

  • My crippled sleep schedule (jk)
  • Everyone else who spammed ":3" during the theme reveal premiere

This is my first bullet hell game. Feedback is appreciated :)

PS: There's a hard mode toggle in settings... if you're brave enough ;P

Comments

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Very cool game! I like the idea!

(1 edit)

Cool concept. What inspired you? Edit : I think the Menu is a bit complicated I got stuck for 3 mins and wasn’t able to start the game. Also, you can increase the viewport dimensions on Itch.io

Oh dear, could you elaborate on "got stuck"? Were the controls not working, or unclear?

I agree that the viewport could be bigger, I'll amend that now.

My main inspiration, bullet-hell-wise, was Just Shapes & Beats, I'd strongly recommend it!

Thank you for checking the game out nonetheless!

When it said “Press Enter or Tap the Label” I was pressing Enter on the same thing not realising it was meant for the next checkpoint in the Menu which actually starts the game

Oh yea, that's because the tutorial dialogs are uninteractable.
Everything else is interactable, like the levels, settings, etc.

I'll try clarifying these in the next build, thank you for your feedback!

(+1)

No problem. The game’s really fun